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Online record on 31 Mar - 18:12
    0 members,
    322 guests,
    322 total

Members: 6624
Newest member: thomasisma
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Self_Revolution on 21 Apr - 13:28
Looks like people always find their way back here
H4rl3 on 5 Apr - 11:16
sup Kanu :) Theres a discord-channel where you can find FGs.


Cheeers, Harle
Kanu on 4 Apr - 19:16
on nostalgy trip i checked if fg is still alive.
and somehow i remembered my login aswel
GunneR on 13 Jan - 12:24
Guys, are you still alive? Are there any servers in ET where could we play together?
Lubie_Dzem on 7 Apr - 22:26
WHAAAZZZZAAAAAAA!!!!Kaka https://discord.gg/zMgCK5 !
Kakashi on 2 Apr - 21:30
Lubie_Dzem on 15 Feb - 21:13
AcK heyo! Say Hi to more FG guys here https://discord.gg/xwN5gV See you there :)
AcKeNaR on 13 Feb - 20:10
Yeheee...! Guess who is back over here for a visit...
mOnk on 25 Dec - 11:34
Lubie_Dzem on 1 Dec - 18:15
Enemy Territory! :D Btw hey Fragger, nice to hearing from you :)


Flame-Guards goes Brink

Brink is a first-person shooter with a focus on parkour-style movement.

Moderator: TheSaint070

Re: Flame-Guards goes Brink

Postby RzR. » Mon May 16, 2011 12:00 am

OMG.... this game rules big time.
Played thru out the weekend now... mostly on FG 3, but i really like this game....

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Posts: 14
Joined: Sat Jun 26, 2010 12:21 pm

Re: Flame-Guards goes Brink

Postby GhostRider » Mon May 16, 2011 10:24 pm

Seems like most FG brink servers are popular :)
Fragger wrote:
GhostRider wrote:im youngest in my family :roll:

explains a lot.

someday i will come up with a suitable psycho analysis of you :)
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Posts: 966
Joined: Sat Jun 26, 2010 10:01 am

Re: Flame-Guards goes Brink

Postby TheSaint070 » Wed May 25, 2011 10:20 am


Yesterday there was a update for brink.


Fixed sound dropping out when playing networked games
Improved graphical performance, especially when using Ambient Occlusion
Fixed voice packs being reset to default when you delete another character
Removed ability to use certain cheat protected commands in challenges
Fixed memory leak/crash when alt-tabbed out
User Interface:

Full servers are no longer filtered out of the browser
Added support for entering a range of numbers (i.e. 10-12) in server filters
Reduced font size in the server browser
Exiting Head customization returns to the correct menu
Fixed being unable to bind KP_Enter in the UI
Increased font size of in-game text chat
'Enter' now closes text chat prompt if empty
Fixed challenge in menu flashing even after completion
Dedicated Servers:

Improved dedicated server CPU performance
Fixed NPC not spawning for escort objectives online on servers using unsupported cvars

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Posts: 941
Joined: Sat Jun 26, 2010 12:26 pm
Location: holland


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