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mOnk on 10 Sep - 10:43
hi
Comet030 on 21 Jul - 23:41
Holy **** it's been a while!
Martijn on 3 May - 23:13
Those good old days...
rakshajain on 6 Mar - 11:49
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GunneR on 24 Jan - 00:51
Hey guys! Do you remember me? Maybe some meeting on some server?
blueseo on 17 Dec - 05:42
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yourdog on 6 Sep - 12:23
Is FG dead ?
yourdog on 2 Sep - 09:50
FG et server were the best back then in the good old days I really miss those.
Black-Soldier on 1 Sep - 13:42
Same here. ET was great! BF on the other hand was boring - especially after BC2.

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Flame-Guards #1 IS BACK [ET]

News posted by the Flame Guards community.

Flame-Guards #1 IS BACK [ET]

Postby RioAlex » Sun Sep 01, 2013 10:04 pm

Image


Today,we've got our beloved Flame-Guards #1 back :-o
The new server is hosted by TheSaint,and all members,old regulars,BF3 players that still play ET are invited to visit our Enemy Territory server at : 213.108.29.136:27010
The server runs on NQ mod,double jump,FF and other settings are included

Once again,everyone is invited to join our beloved server,and get unlimited fun!

Image


Server name-[Flame-Guards] #1
Mod-NoQuarter 1.2.9.
Server Owner-TheSaint
Server running 24/7
All stats are reseted

Once again,everyone is more than welcome to join and enjoy the gameplay! 213.108.29.136:27010 !!!

Regards Rio!
Proud Member since

13.02.2012

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THANKS MACOM :D
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Re: Flame-Guards #1 IS BACK [ET]

Postby Sis » Mon Sep 02, 2013 5:04 am

Yesterday I've counted 29 players on the server, 21 FGs and there are more to come, regulars as well when the news spreads that we are back in action, we had 5 vs 5 fights :)
Map cycle is changed now, bugged and laggy maps should be out and I'll be on the server when I get back from work so I can post it here and check if all the maps are working now, hope you guys will join me again, let's make this work!
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Re: Flame-Guards #1 IS BACK [ET]

Postby -|FG|-IoNiDe » Mon Sep 02, 2013 12:30 pm

Its nice to see server up again. Think I drop bf3 for a while and play more ET. Atleast I will be on specmode to fill the server. Hope to get more playtime hrr hrr

and thanks to Saint =) You are such a saint :eek:
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Re: Flame-Guards #1 IS BACK [ET]

Postby Aishan » Mon Sep 02, 2013 1:52 pm

@sis

29 players in one day! :D

Lovely, looks like people missed ET :) I will spread the news over and over, keep it up!

See ya at FG#1 :D

// By the way, maybe set up FG#1 Forum section? :)
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Re: Flame-Guards #1 IS BACK [ET]

Postby Macom » Mon Sep 02, 2013 6:34 pm

Nice to saw <Ghost> of ET still alive and a lot ot FG, regular still like this game :D

We play yesterday a bit , was nice to saw some Friends of FG community still online :?:
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Re: Flame-Guards #1 IS BACK [ET]

Postby Lubie_Dzem » Mon Sep 02, 2013 7:17 pm

Time to install ET once again :) (had system reinstall)
Regards,
-|FG|-Lubie_Dzem

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Re: Flame-Guards #1 IS BACK [ET]

Postby RioAlex » Mon Sep 02, 2013 7:57 pm

Il play mainly at evening,or afternoon when i go to school in the mourning(i have 2 ships that change every week and when im going afternoon im having football trainings or cycling routes in the mourning,will do my best to play as much at weekends if im not on a game or with my gf,so night and weekends im there always :D
Nice to se some old members and JeBa :D
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13.02.2012

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Re: Flame-Guards #1 IS BACK [ET]

Postby -|FG|-IoNiDe » Tue Sep 03, 2013 10:07 am

nice playing yesterday...maybe some more today =)
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Re: Flame-Guards #1 IS BACK [ET]

Postby Aishan » Tue Sep 03, 2013 10:47 am

Problem is, that - besides few regulars - we meet mostly in FG club.

I suggest few of us to stay untagged, and also, guys, try to run old contacts, to make this server run again!

/Besides, our server isnt visible by Splatter Ladder?
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Re: Flame-Guards #1 IS BACK [ET]

Postby RioAlex » Tue Sep 03, 2013 11:23 am

Its vissible by Trackbase and gametracker,but not by SL...Hmm maybe adding 8 bots would be good aswell? :)
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Re: Flame-Guards #1 IS BACK [ET]

Postby Fragger » Tue Sep 03, 2013 1:25 pm

Hey guys,

i'll also visit the server at evening. installing bots might have pros and cons i guess. saint has been monoritoring whether servers are popular or not with or without bots too i guess. he has been running servers for so long now haha... :)

when we still had decent running et servers, i would not have suggested installing bots as people simply thought it sucks to play on a bot server.

however, now even the "well established" et-communities have bots on their servers. perhaps we could start with 3vs3 bots?

thanks to you saint for setting up the server.

cya
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Re: Flame-Guards #1 IS BACK [ET]

Postby RioAlex » Tue Sep 03, 2013 7:54 pm

Im up for that 3on3 idea :)
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Re: Flame-Guards #1 IS BACK [ET]

Postby AlMoNd » Wed Sep 04, 2013 2:07 am

guess who will kick your ass?
:P
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Re: Flame-Guards #1 IS BACK [ET]

Postby Smadje » Wed Sep 04, 2013 2:09 pm

You should be careful with bots on the server. Bots can attract players, but the kind of players that enjoy playing with bots are usually the ones with very poor ET skills, thus good players will still not connect. Personally I refuse to play with bots, better a nice 2 vs 2 than mixed with bots.

I wish you good luck with starting up this FG server and I certainly will drop by from time to time, in someway your server settings always gave me the feeling that the game runs a bit more smooth than at other servers.

Last but not least: add more small (etpro) maps to your rotation. WIth just a couple of players MLB maps are usually too big ;).
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Re: Flame-Guards #1 IS BACK [ET]

Postby Sis » Wed Sep 04, 2013 3:18 pm

Smadje is right, i would also vote against bots since it indeed mainly attracts not really skilled players who surely wouldn't want to play against some of you (i can know i'm a noob myself) also i feel like it's an easy way to 'fill' the server instead of the admins putting alot of effort in it themselves, i'm always online from the moment i get home (in spec and when i'm around i'll play if needed) spoke with some real life friends who used to play ET and he said yeah when i see bots i just quit so it's join server, quit, join server, quit...

Thx for the nice words smad and i agree that maybe we should stick with smaller maps, i'll discuss that with saint later, any suggestions and feedback are welcome, here or in pm to Saint or me
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