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[FlAme-GuArds] #1 Suggestions

PostPosted: Mon Aug 20, 2012 3:02 pm
by RioAlex
Oke oke that other thread looks like mess.....So lets start here the list of all stuff u want to be in our new ET server.....(cvars,sounds,maps etc)

Il suggest some nice textures.....Not much but a bit like pics,ammo and med packs,Sprays on tanks,etc.....
And some DM maps with instant respawn....

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Tue Aug 21, 2012 6:39 pm
by I-2-Stupid
first put the Flamer on,
mabey we can test the panza 2 :D

and ff during Warmup!

cheers

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Tue Aug 21, 2012 9:08 pm
by Qualo
spawns in flame-guards map are messed up - need version that has a spawn fix for nq 1.2.9

oh and I'd like to have only one version of each map, so that it isnt played repeatedly (e.g. only the sw_oasis and the other one out)

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Tue Aug 21, 2012 9:28 pm
by TheSaint070
Qualo wrote:spawns in flame-guards map are messed up - need version that has a spawn fix for nq 1.2.9


Does anyone have a downlaod link maybe of that map?

Regards

Saint

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Tue Aug 21, 2012 10:30 pm
by GunneR
I-2-Stupid wrote:first put the Flamer on,
mabey we can test the panza 2 :D

and ff during Warmup!

cheers

+1! I'd like to see those wpns there,panza shouldnt be a problem for a while cause we have not much players yet,and those wpns are atrractive for new players,later when we got more ppl,we can disable it. And how about "super shotgun for engi?" i remember than weapon from old FG2 times,and that wpn was powerfull,but was shooting for shorter distance,than is shooting currently shotgun on our server.

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Wed Aug 22, 2012 2:56 pm
by cubbie
Enable nextmap voting :D

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Wed Aug 22, 2012 5:41 pm
by Aim
cubbie wrote:Enable nextmap voting :D


people already vote for the map they want before it starts newb :D

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Wed Aug 22, 2012 7:27 pm
by cubbie
Aim wrote:
cubbie wrote:Enable nextmap voting :D


people already vote for the map they want before it starts newb :D


But i want /callvote nextmap. :D

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Wed Aug 22, 2012 9:33 pm
by Lubie_Dzem
GunneR wrote:+1! I'd like to see those wpns there,panza shouldnt be a problem for a while cause we have not much players yet,and those wpns are atrractive for new players,later when we got more ppl,we can disable it. And how about "super shotgun for engi?" i remember than weapon from old FG2 times,and that wpn was powerfull,but was shooting for shorter distance,than is shooting currently shotgun on our server.


Maybe changing cvar team_panzerRestriction would help.

About that "super shotgun" it was in previous versions of nq.

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Wed Aug 22, 2012 10:42 pm
by GunneR
Ouch,i didnt know,thank you for info rio;d

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Thu Aug 23, 2012 9:27 am
by Pepz
Hey kids, I fixed my ET client, so we can play all together. Finally. :D

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Thu Aug 23, 2012 2:13 pm
by I-2-Stupid
Pepz wrote:Hey kids, I fixed my ET client, so we can play all together. Finally. :D


very good news :D LoL nub :>

cheers

Re: [FlAme-GuArds] #1 Suggestions

PostPosted: Thu Aug 23, 2012 4:31 pm
by Pepz
but still LoL is #1. :>

PIWO!!!1