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Map cycle

World War II-based first-person shooter.

Re: Map cycle

Postby TheSaint070 » Mon Sep 16, 2013 5:46 pm

Maps in:

ds_bunkers
special delivery 2
supplydepot3
transmitter

Maps out:
Flame-guards
V2 rocket
Sands of Time
Industry
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Re: Map cycle

Postby Aishan » Mon Sep 16, 2013 6:56 pm

Yeah! :D
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Re: Map cycle

Postby I-2-Stupid » Tue Sep 17, 2013 3:26 pm

:(
warzone is 2 big buttttttt its awsome map...

didnt you find the bugfix saint?

cheers
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Re: Map cycle

Postby RioAlex » Tue Sep 17, 2013 7:24 pm

Yes,we had a problem yesterday,neither me or dark kitty or aishy boy could next map :P So yeah,maybe give it to all members?
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Re: Map cycle

Postby Sis » Tue Sep 17, 2013 10:47 pm

Play the map? no need to give all member next map imo and i'll be active again from friday, working the late shift this week so i won't be able to get online before 22.15
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Re: Map cycle

Postby Aishan » Fri Sep 20, 2013 7:45 pm

I suggest removing bunkers and fata morgana - map cycle gets stuck on those 2.
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Re: Map cycle

Postby Qualo » Fri Sep 20, 2013 9:50 pm

I suggest removing map cycle and enabling map voting :)
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Re: Map cycle

Postby I-2-Stupid » Sun Sep 22, 2013 12:18 pm

Aishan wrote:I suggest removing bunkers and fata morgana - map cycle gets stuck on those 2.


its because you need 2 goal on this maps, same for baserace, when its a tie and time is left ;)

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Re: Map cycle

Postby Aishan » Sun Sep 22, 2013 1:57 pm

I know, but when server is empty, it's getting stuck at this one map. And unfortunatelly we dont have people here too often to change it manually.
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Re: Map cycle

Postby Sis » Sun Sep 22, 2013 2:47 pm

Better worry about making it active instead of the map cycle cuz the last 2 days (and it's freaking weekend!!) i've been there alone 95% of the time, everybody is happy to have the server back, make an effort for one week and then stop playing because we don't get new players, it's not that easy guys, if the server stays empty it will disappear again
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Re: Map cycle

Postby RioAlex » Sun Sep 22, 2013 10:21 pm

I have tournaments and test all week,then school roadtrip next month,and that thing that ortodox christians celebrate and all,i dont even have time to check server,so sis,please send me a message on FB whenever u see me and there are players on FG if im not on phone il join :)
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Re: Map cycle

Postby Aishan » Mon Sep 23, 2013 10:10 am

@Sis

Having map stuck won't attrack people to come. Server also must provide from itself best to attract peoples.

And ye, we can slowl think about adding bots like PS did.
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Re: Map cycle

Postby Kofeiini » Mon Sep 23, 2013 12:48 pm

As a beginner in ET, I wouldn't mind a bot or two. ^^
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Re: Map cycle

Postby TheSaint070 » Mon Sep 23, 2013 4:43 pm

Aishan wrote:@Sis

Having map stuck won't attrack people to come. Server also must provide from itself best to attract peoples.

And ye, we can slowl think about adding bots like PS did.


Oke what maps do you want to replace them with?

And we can put voting on but then taking the risk that you play the same map a lot.

And bots are oke with me but then we need to remove the maps were there are no waypoints for.
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Re: Map cycle

Postby RioAlex » Mon Sep 23, 2013 8:39 pm

Also that command for all admins to be able to do !nextmap.... Im up for woting and bots,we gotta do something for the server. ...
And maps...Falcon,Italy and Snatch? :D
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